The metaphor almost comes too easily: the Galactic Empire that
is Disney determined to crush the life and creativity out of a small
band of Rebel filmmakers . But it is truth, for Rogue One is nothing if
not a struggle for supremacy between studio and director, industry and
artistry.
At Tuesday night's special IMAX
screening you didn't even need to wait for the movie to start for the
laserfire and lightsabre slashes - the director and studio boss on stage
in the pre-movie Q&A were locked in verbal conflict from the
outset.
Rogue One director Garry Edwards said that
as a child he "always wanted to be a Rebel". This prompted studio movie
exec Kathleen Kennedy to agree a little too heartily describing Edwards
as "the original Rogue One because boy did he go Rogue a lot on this
production."
The contretemps didn't stop there.
Kennedy spat out the ultimate Hollywood studio insult "artistic" at
Edwards whilst Edwards, with insincerity that reeked worse than a
Tauntaun's insides, near screeched into his microphone that: "Kathleen
Kennedy is the best producer in the world. The best producer in the
history of movie making!"
And so the stage was set for Rogue One: A Star Wars Story - a movie at war with itself from the very outset.
The
film opens with a light speed tour d'horizon of the planets/characters
of the movie. The method establishes the players and their natures
rapidly and effectively: Galen Urso - scientist who loves family hiding
on a farm with rock covered secrets.
Captain Andor - at home in a wretched hive of scum and villainy and unafraid to shoot first.
Director
Krennic - vying for power with Grand Moff Tarkin and near salivating
over the austere gunmetal lines and brutal potential of the Death Star.
As
the movie slows in its second act the studio's likely influence becomes
more clear. Humour lightens the mood at key moments; a crowd pleasing
cameo by the Dark Lord of the Sith sees Krennic force choked in what can
only be described as the very same model that Peter Jackson used for
the Dark Tower of Barad-dûr; politicians bicker and succumb to cowardice
whilst brave manly men volunteer to fight manly-ly instead. Quite.
But
the film thankfully does not linger too long in such
two-dimensionality. Rather as it moves into its third and final act
Edwards again takes control and three forces come into play: World War
II, the theme of sacrifice and, for want of a better term, Star
Wars-iness.
World War II: from the tech itself
like transistor radios (complete with "master switch" and Atari 8 bit
graphics) to Iwo Jima-esque beach firefights, here Edwards fully
realises his oft-stated aim to make "a Star Wars war movie". The
combination of heroes and regular joes doing the killing and dying is as
accomplished and realistic as anything Spielberg achieved.
And
this takes us to sacrifice. For unlike Star Wars before where the death
of any character is a singular, crucial dramatic moment which contains
within it deep meaning and consequence (think Obi Wan or Yoda or Han)
here Edwards dispatches our heroes with gruesome, casual realism. They
give their lives not just for the cause but for their buddy in the unit.
They die knowing not that their ultimate sacrifice has enabled ultimate
victory but rather that they have contributed to a chain of events of
which they are but part. And yet they sacrifice willingly.
Indeed
the mirroring of the chain of sacrifice that makes up the finale was
for me the movie's most potent artistry. For just as the heroes die one
by one to enable the metaphorical baton to be passed of their
contribution to the mission so too do the Rebel troopers running through
the flagship sliced down by Vader even as the pass the non-metaphorical
baton of the Death Star plans from sacrifice to sacrifice until it
reaches success.
And success looks so Star
Wars! Because interweaved in this painful sequence of death and heroism
is a space battle of rare style. From the capital ship engagements to
the squadron furballs Edwards' denouement is breathtaking even for an
audience jaded by CGI overdosing and offers a sense of fun to the Star Wars factor utterly different in emotional tone from the ground combat and yet in keeping with any classic WWII dogfight movie.
Clearly
Rogue One was a fight between Edwards' vision of a realistic Star Wars
war movie and Disney's desire for an Xmas popcorn pleaser. But despite
losses along the way in the decisive battle of the final act Edwards has
won an Endor-like victory. He took on the Galactic Empire of Disney and
his plucky little Rebel filmmaking force overcame all odds and made a
real movie about real people and real sacrifice that still will bring
pleasure to fans. It is a remarkable victory and one that critics and
fans should applaud and reward.
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