Monday, November 16, 2015

A Flight of Links

- Rise of the Tomb Raider review
- A brief history of Blizzard's cancelled games
- Blizzard cancelled Titan
- The Peanuts review
- More ADWD praise
- Mace and Stannis
- Have you played Unreal? Actually, yes.
- Why did Activision spend 6 billion for Candy Crush? Fuck if I know.
- Assassin's Creed is running on fumes. But I liked Brotherhood and Revelation as well.
- Rise of the Tomb Raider review
- Yahtzee reviews Halo 5
- How can somebody miss the point so wide?
- System Shock 2 remake in the works 
- Why the new Mystery Sciene Theater 3000 is too good to be true
- This list REALLY doesn't sound good for Fallout 4 in my opinion
- Bran and Bloodraven
- Martin's writing flaws
- Legacy of the Void multiplayer and singleplayer reviews
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3 comments:

  1. I think that Activision article missed (or misread) one possible reason. Rather than wanting King's audience, which I agree makes no sense, Activision wants the data that King has on their audience. That data isn't shrinking and will never shrink. It can only grow.

    I read it's 93M users; that's only a little more than $6 per user. I bet Activision considers $6/user a bargain.

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    Replies
    1. Granted, but only if you can make those users buy your games, right?

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    2. What if you can use that data to drive marketing and make those users more likely to buy your games? (Also, I did the math wrong. It's more like $60/user, for which the value proposition is not as clear to me.)

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